Play online or print. Make a night of it. Try a free game

Good games.
Great company.

A little play for the people you work with. Office games for remote workshops, team socials and afternoons together.

Find a team game
Illustration of coworkers playing together on a video call, with game cards and pencils on a desk

Put something fun on the agenda.

One payment. One named internal team.
Prices in USD.

Off the Clock

Pitch a wonderfully useless invention. Solve something together. Give the agenda a little breathing room.

4–30 people · 15, 30 or 45 minutes

A workshop opener or team social

A Little Nonsense

A very convincing explanation. Completely made up. Can your coworkers spot the real answer in a world of nonsense?

3–10 people · 20–30 minutes

A small team that likes a little bluffing

The Big Night In

Six rounds. One table of very confident guesses. Turn your next team get-together into a quiz night.

4–24 people · 45–60 minutes

An office social with small teams

These buttons add the workplace license directly. Name your team in the cart. Household All Access covers private gatherings; it does not cover workplace events. Read the license details.

Same call.
Different kind of meeting.

Use your usual video call. The host opens the game’s audience window and shares that window only, keeping answers and host notes private.

  • Tell everyone the length and any materials before the call.
  • For quizzes, collect each team’s answer before the reveal. For bluffing, send guesses privately to the host using your call’s chat.
  • Offer spoken or typed contributions and a pass. Cameras can stay off.

These are host-led print and screen games. Video calling, private chat and breakout rooms are supplied by your meeting service, not At Yours.

A table.
A few pencils. Your team.

Print the player sheets in A4 or US Letter, or put the audience window on a shared display. Keep the host guide and answers out of view.

  • Check the game’s group size, then arrange small teams where needed.
  • Read the first activity before people arrive. Prepare any pens, answer sheets or cards it needs.
  • Make joining optional. Let people read, write, speak or help keep time.

For hybrid groups, share each prompt with the remote players too. Ask for their answers before revealing the result in the room.

Only have 15 minutes?

Start with the short program in Off the Clock. Keep the setup simple, explain how to pass, and finish on time.

  1. Settle in. Say what you’re playing and how people can contribute.
  2. Play one short round. Use the host’s selected prompts and let each person or small group have a turn.
  3. Close together. Invite one optional highlight, then return to the workshop or take a break.

A few practical things.

What does the team license cover?

One named internal team may reuse the game for its own internal events. The individual game’s player limit still applies. Hosted formats last 12 months from purchase; keep downloaded files for use under the license. No per-player account is needed for these host-led games.

Can I run paid workshops for clients?

The internal-team license does not cover paid external events, multiple teams or an organization-wide rollout. Email hello@playatyours.com with your group size and intended use before purchasing for those sessions.

Do people have to share personal stories?

No. Use the fictional prompts and game tasks, let people pass, and avoid turning play into a test of job performance. These games are for shared recreation, without a promised training or productivity outcome.

How can I make a remote session easier to follow?

Share preparation details ahead of time, read prompts aloud, and explain how to contribute by voice or chat. Enable your meeting service’s captions when helpful. See Microsoft’s accessible-meeting guidance for more facilitation tips.