A whole hotel to solve, in any order
Read the guest requests and compare the available rooms. Choose a guest in the lobby, then tap a room in the 3D hotel or use its labeled button below. You can inspect any request and rearrange guests as often as you like. The aim is to satisfy every request at the same time.
Putting a guest into an occupied room swaps them with its current occupant if both already have rooms. If the selected guest was still in the lobby, the displaced guest returns there. Undo reverses the last placement. Nothing is timed.
What the floors and features mean
Each room has a number, floor and listed features such as garden, balcony, quiet or sunny. Neighbors are immediately beside each other on the same floor. Directly above means the same column one floor up. Higher means any room on a higher floor. The game states these meanings in its help panel.
The flat room buttons contain the same information and actions as the 3D view. Use them with a keyboard, or switch to the flat view on a small device. The puzzle does not require dragging or judging distance by eye.
Check your plan and keep your progress
Place all guests, then press Check everyone in. The request list explains which rules fit and which clash. Keep the parts that work and reconsider the rest. A room hint names a valid room for one guest; using it marks the shift as solved with help.
Your placements and solved shifts save in this browser when local storage is available. You can choose any of the available shifts without solving them in order. Reset clears only the current shift, leaving your others intact.
What the full Tiny Hotel includes
The three free check-in shifts use four or six guests. The full Tiny Hotel contains 12 distinct check-in shifts, including three-floor arrangements, plus the ten original room puzzles. Each check-in shift has one verified solution. Once remembered, that fixed solution will be familiar on replay.
Play alone or take turns on one screen with family or a partner. This is a deduction game, not a connected multiplayer room or a hotel-management simulator. For a changing challenge, try Pocket Garden; for private information on different devices, browse cooperative games.
